Chapter 4: Computing Solution Concepts of Normal-Form Games

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The following errors are fixed in the second printing of the book and online PDF v1.1

  • Page number: 92 (electronic version)
    • Date: May 28 2009
    • Name:Kevin
    • Section: 4.2.1
    • Content:After "We can now state the main complexity result.", add a footnote: "This theorem describes the problem of approximating a Nash equilibrium to an arbitrary, specified degree of precision (i.e., computing an $\epsilon$-equilibrium for a given $\epsilon$). The equilibrium computation problem is defined in this way partly because games with three or more players can have equilibria involving irrational-valued probabilites."
  • Page number: 99 (electronic version)
    • Section number: 4.2.2
    • Date: June 23 2009
    • Name: Nicolas Dudebout
    • Email:
    • Content: Equation (4.25) r3 = 1/4 - 3/4 r1 - 3/2 r2 should be r3 = 1/4 - 3/4 r1 + 3/2 r2


-- KevinLeytonBrown - 13 Nov 2008

Topic revision: r10 - 04 Mar 2010 - 04:52:32 - KevinLeytonBrown
 
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